Introduction:
This project originated as a challenge presented by one of my teachers, who tasked me with creating a Sudoku board game within a 48-hour timeframe using Unity.

I extend my gratitude to my teacher for initiating this challenge, and I eagerly anticipate engaging in more endeavours of this nature in the future.

How To Play:
The rules of Sudoku are straightforward. You must fill a 9×9 grid with numbers ranging from 1 to 9, ensuring that no repeated numbers appear in any row, column, or 3×3 square within the grid.

To enhance the challenge, the grid is subdivided into 3×3 squares, and each square must also contain unique numbers without repetition.

The game interface provides several features to aid gameplay:

  • The "Restart" button refreshes the board, presenting a new Sudoku challenge.
  • The "Mode" button cycles through different Sudoku modes available for play.
  • The "Finish" button locks all the numbers in place and visually indicates correctness by highlighting correct placements in green and erroneous placements in red.

To input a number, simply select the desired square on the grid and press the corresponding number on the white keypad located on the right side of the interface.

[Github] (Unity Project)

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